A YEAR OF METAL
THE SEASON GRIND
From game reveal in September to the championship push in spring — here’s how a season of Metal Benders unfolds.
SEPTEMBER
KICKOFF & DESIGN
Game reveal day. We tear down the challenge, prototype intake and scoring ideas, and lock a drivetrain concept within two weeks.
OCT – DEC
BUILD & ITERATE
Late nights in the shop. Version one rarely survives — we test, break, rebuild, and document everything in the engineering portfolio.
JAN – FEB
LEAGUE & QUALIFIERS
League meets, qualifier tournaments, and alliance selections. Every match is data; every loss is a design review.
MARCH – APRIL
CHAMPIONSHIP PUSH
State championship and beyond. The robot gets its final tune, the drive team drills, and Metal Benders shows up loud.